Nebula
Adjust the color influence
Exit Play mode and select Profiles/Full.asset. Set Lit Fog Color and Shadowed Fog Color, then vary Artistic Color Influence between 0 and 1. Keep their override checkboxes enabled.

Figure 2
At 0, fog uses its usual incident lighting. At 0.5, it blends that lighting with the authored palette. At 1, the palette fully replaces incoming lighting. The HDR color controls ignore alpha.
The sample also contains Profiles/Neutral.asset at influence 0 and Profiles/Partial.asset at 0.5, ready for comparing those settings in your own scene.
For an abrupt scripted color or profile cut, call VolumetricLightingRendererFeature.ResetTemporalHistory(camera) before the next render. Smooth profile changes can use the existing temporal accumulation. See the scripting pages in Nebula’s main PDF for profile ownership and the reset API.
