Getting Started

com.zalinteractive.ui-shadow sample

Getting Started

Open Scenes/GettingStarted.unity to explore a default Outer shadow, transparent RawImage and legacy Text capture, layered ambient/key shadows, and a pre-created Outer/Inset press crossfade. Labelled runtime controls change Size, Spread, Angle, Distance, alpha, Algorithm, and global angle. Outer Angle/Distance changes are layout-only and should not regenerate the texture.

The responsive Canvas uses Unity’s legacy runtime font and package-owned rendering assets. Mutable textures require explicit invalidation. Delete the imported sample folder to clean up; it creates no settings or external resources.